diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp --- a/src/video/video_driver.hpp +++ b/src/video/video_driver.hpp @@ -178,6 +178,11 @@ public: return ZOOM_LVL_OUT_4X; } + virtual const char *GetInfoString() const + { + return this->GetName(); + } + /** * Queue a function to be called on the main thread with game state * lock held and video buffer locked. Queued functions will be