diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp --- a/src/video/video_driver.hpp +++ b/src/video/video_driver.hpp @@ -242,11 +242,6 @@ protected: virtual void Paint() {} /** - * Thread function for threaded drawing. - */ - virtual void PaintThread() {} - - /** * Process any pending palette animation. */ virtual void CheckPaletteAnim() {} @@ -258,10 +253,11 @@ protected: virtual bool PollEvent() { return false; }; /** - * Run the game for a single tick, processing boththe game-tick and draw-tick. - * @returns True if the driver should redraw the screen. + * Give the video-driver a tick. + * It will process any potential game-tick and/or draw-tick, and/or any + * other video-driver related event. */ - bool Tick(); + void Tick(); /** * Sleep till the next tick is about to happen.