@@ -1545,14 +1545,19 @@ bool VideoDriver_Win32OpenGL::AllocateBa
void *VideoDriver_Win32OpenGL::GetVideoPointer()
{
if (BlitterFactory::GetCurrentBlitter()->NeedsAnimationBuffer()) {
this->anim_buffer = OpenGLBackend::Get()->GetAnimBuffer();
}
return OpenGLBackend::Get()->GetVideoBuffer();
void VideoDriver_Win32OpenGL::ReleaseVideoPointer()
if (this->anim_buffer != nullptr) OpenGLBackend::Get()->ReleaseAnimBuffer(this->dirty_rect);
OpenGLBackend::Get()->ReleaseVideoBuffer(this->dirty_rect);
this->dirty_rect = {};
_screen.dst_ptr = nullptr;
this->anim_buffer = nullptr;
void VideoDriver_Win32OpenGL::Paint()