File diff r17392:d94fd6462453 → r17393:24a05a78621a
src/video/win32_v.cpp
Show inline comments
 
@@ -224,7 +224,7 @@ static void CALLBACK TrackMouseTimerProc
 
	}
 
}
 

	
 
static bool MakeWindow(bool full_screen)
 
bool VideoDriver_Win32::MakeWindow(bool full_screen)
 
{
 
	_fullscreen = full_screen;
 

	
 
@@ -259,11 +259,11 @@ static bool MakeWindow(bool full_screen)
 
		if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN | CDS_TEST) != DISP_CHANGE_SUCCESSFUL) {
 
			RECT r;
 
			GetWindowRect(GetDesktopWindow(), &r);
 
			return _video_driver->ChangeResolution(r.right - r.left, r.bottom - r.top);
 
			return this->ChangeResolution(r.right - r.left, r.bottom - r.top);
 
		}
 

	
 
		if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
 
			MakeWindow(false);  // don't care about the result
 
			this->MakeWindow(false);  // don't care about the result
 
			return false;  // the request failed
 
		}
 
	} else if (_wnd.fullscreen) {
 
@@ -646,7 +646,7 @@ static LRESULT CALLBACK WndProcGdi(HWND 
 
				if (active && minimized) {
 
					/* Restore the game window */
 
					ShowWindow(hwnd, SW_RESTORE);
 
					MakeWindow(true);
 
					static_cast<VideoDriver_Win32 *>(_video_driver)->MakeWindow(true);
 
				} else if (!active && !minimized) {
 
					/* Minimise the window and restore desktop */
 
					ShowWindow(hwnd, SW_MINIMIZE);
 
@@ -800,7 +800,7 @@ const char *VideoDriver_Win32::Start(con
 
	_wnd.height_org = _cur_resolution.height;
 

	
 
	AllocateDibSection(_cur_resolution.width, _cur_resolution.height);
 
	MakeWindow(_fullscreen);
 
	this->MakeWindow(_fullscreen);
 

	
 
	MarkWholeScreenDirty();
 

	
 
@@ -915,10 +915,10 @@ bool VideoDriver_Win32::ChangeResolution
 
	_wnd.width = _wnd.width_org = w;
 
	_wnd.height = _wnd.height_org = h;
 

	
 
	return MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
 
	return this->MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
 
}
 

	
 
bool VideoDriver_Win32::ToggleFullscreen(bool full_screen)
 
{
 
	return MakeWindow(full_screen);
 
	return this->MakeWindow(full_screen);
 
}