@@ -126,12 +126,14 @@ public:
bool AfterBlitterChange() override;
bool HasEfficient8Bpp() const override { return true; }
bool UseSystemCursor() override { return true; }
void PopulateSystemSprites() override;
void ClearSystemSprites() override;
bool HasAnimBuffer() override { return true; }
uint8 *GetAnimBuffer() override { return this->anim_buffer; }
const char *GetName() const override { return "win32-opengl"; }