File diff r24882:93b227b5ef29 → r24883:b624287d948b
src/video/win32_v.h
Show inline comments
 
@@ -52,12 +52,14 @@ protected:
 
	void ClientSizeChanged(int w, int h);
 

	
 
	/** Get screen depth to use for fullscreen mode. */
 
	virtual uint8 GetFullscreenBpp();
 
	/** (Re-)create the backing store. */
 
	virtual bool AllocateBackingStore(int w, int h, bool force = false) = 0;
 
	/** Get a pointer to the video buffer. */
 
	virtual void *GetVideoPointer() = 0;
 
	/** Palette of the window has changed. */
 
	virtual void PaletteChanged(HWND hWnd) = 0;
 

	
 
private:
 
	std::unique_lock<std::recursive_mutex> draw_lock;
 

	
 
@@ -65,27 +67,29 @@ private:
 

	
 
	friend LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
 
};
 
/** The GDI video driver for windows. */
 
class VideoDriver_Win32GDI : public VideoDriver_Win32Base {
 
public:
 
	VideoDriver_Win32GDI() : dib_sect(nullptr), gdi_palette(nullptr) {}
 
	VideoDriver_Win32GDI() : dib_sect(nullptr), gdi_palette(nullptr), buffer_bits(nullptr) {}
 

	
 
	const char *Start(const StringList &param) override;
 

	
 
	void Stop() override;
 

	
 
	bool AfterBlitterChange() override;
 

	
 
	const char *GetName() const override { return "win32"; }
 

	
 
protected:
 
	HBITMAP  dib_sect;      ///< System bitmap object referencing our rendering buffer.
 
	HPALETTE gdi_palette;   ///< Palette object for 8bpp blitter.
 
	void     *buffer_bits;  ///< Internal rendering buffer.
 

	
 
	void Paint() override;
 
	void *GetVideoPointer() override { return this->buffer_bits; }
 
	void PaintThread() override;
 

	
 
	bool AllocateBackingStore(int w, int h, bool force = false) override;
 
	void PaletteChanged(HWND hWnd) override;
 
	void MakePalette();
 
	void UpdatePalette(HDC dc, uint start, uint count);
 
@@ -127,12 +131,13 @@ protected:
 
	uint8 GetFullscreenBpp() override { return 32; } // OpenGL is always 32 bpp.
 

	
 
	void Paint() override;
 
	void PaintThread() override {}
 

	
 
	bool AllocateBackingStore(int w, int h, bool force = false) override;
 
	void *GetVideoPointer() override;
 
	void PaletteChanged(HWND hWnd) override {}
 

	
 
	const char *AllocateContext();
 
	void DestroyContext();
 
};