|
@@ -55,6 +55,8 @@ protected:
|
|
|
virtual uint8 GetFullscreenBpp();
|
|
|
/** (Re-)create the backing store. */
|
|
|
virtual bool AllocateBackingStore(int w, int h, bool force = false) = 0;
|
|
|
/** Get a pointer to the video buffer. */
|
|
|
virtual void *GetVideoPointer() = 0;
|
|
|
/** Palette of the window has changed. */
|
|
|
virtual void PaletteChanged(HWND hWnd) = 0;
|
|
|
|
|
@@ -68,7 +70,7 @@ private:
|
|
|
/** The GDI video driver for windows. */
|
|
|
class VideoDriver_Win32GDI : public VideoDriver_Win32Base {
|
|
|
public:
|
|
|
VideoDriver_Win32GDI() : dib_sect(nullptr), gdi_palette(nullptr) {}
|
|
|
VideoDriver_Win32GDI() : dib_sect(nullptr), gdi_palette(nullptr), buffer_bits(nullptr) {}
|
|
|
|
|
|
const char *Start(const StringList ¶m) override;
|
|
|
|
|
@@ -81,8 +83,10 @@ public:
|
|
|
protected:
|
|
|
HBITMAP dib_sect; ///< System bitmap object referencing our rendering buffer.
|
|
|
HPALETTE gdi_palette; ///< Palette object for 8bpp blitter.
|
|
|
void *buffer_bits; ///< Internal rendering buffer.
|
|
|
|
|
|
void Paint() override;
|
|
|
void *GetVideoPointer() override { return this->buffer_bits; }
|
|
|
void PaintThread() override;
|
|
|
|
|
|
bool AllocateBackingStore(int w, int h, bool force = false) override;
|
|
@@ -130,6 +134,7 @@ protected:
|
|
|
void PaintThread() override {}
|
|
|
|
|
|
bool AllocateBackingStore(int w, int h, bool force = false) override;
|
|
|
void *GetVideoPointer() override;
|
|
|
void PaletteChanged(HWND hWnd) override {}
|
|
|
|
|
|
const char *AllocateContext();
|