diff --git a/src/video/win32_v.h b/src/video/win32_v.h --- a/src/video/win32_v.h +++ b/src/video/win32_v.h @@ -12,13 +12,9 @@ #include "video_driver.hpp" -/** The video driver for windows. */ -class VideoDriver_Win32 : public VideoDriver { +/** Base class for Windows video drivers. */ +class VideoDriver_Win32Base : public VideoDriver { public: - const char *Start(const StringList ¶m) override; - - void Stop() override; - void MakeDirty(int left, int top, int width, int height) override; void MainLoop() override; @@ -27,8 +23,6 @@ public: bool ToggleFullscreen(bool fullscreen) override; - bool AfterBlitterChange() override; - void AcquireBlitterLock() override; void ReleaseBlitterLock() override; @@ -37,10 +31,6 @@ public: void EditBoxLostFocus() override; - const char *GetName() const override { return "win32"; } - - bool MakeWindow(bool full_screen); - protected: Dimension GetScreenSize() const override; float GetDPIScale() override; @@ -51,17 +41,32 @@ protected: void PaintThread() override; void CheckPaletteAnim() override; + bool MakeWindow(bool full_screen); + private: std::unique_lock draw_lock; - static void PaintThreadThunk(VideoDriver_Win32 *drv); + static void PaintThreadThunk(VideoDriver_Win32Base *drv); + + friend LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); +}; +/** The GDI video driver for windows. */ +class VideoDriver_Win32GDI : public VideoDriver_Win32Base { +public: + const char *Start(const StringList ¶m) override; + + void Stop() override; + + bool AfterBlitterChange() override; + + const char *GetName() const override { return "win32"; } }; /** The factory for Windows' video driver. */ -class FVideoDriver_Win32 : public DriverFactoryBase { +class FVideoDriver_Win32GDI : public DriverFactoryBase { public: - FVideoDriver_Win32() : DriverFactoryBase(Driver::DT_VIDEO, 10, "win32", "Win32 GDI Video Driver") {} - Driver *CreateInstance() const override { return new VideoDriver_Win32(); } + FVideoDriver_Win32GDI() : DriverFactoryBase(Driver::DT_VIDEO, 10, "win32", "Win32 GDI Video Driver") {} + Driver *CreateInstance() const override { return new VideoDriver_Win32GDI(); } }; #endif /* VIDEO_WIN32_H */