@@ -1833,29 +1833,12 @@ bool HandleViewportClicked(const ViewPor
}
return true;
return CheckClickOnLandscape(vp, x, y);
Vehicle *CheckMouseOverVehicle()
{
const Window *w;
const ViewPort *vp;
int x = _cursor.pos.x;
int y = _cursor.pos.y;
w = FindWindowFromPt(x, y);
if (w == NULL) return NULL;
vp = IsPtInWindowViewport(w, x, y);
return (vp != NULL) ? CheckClickOnVehicle(vp, x, y) : NULL;
void PlaceObject()
Point pt;
Window *w;
pt = GetTileBelowCursor();