@@ -2478,7 +2478,7 @@ static void CalcRaildirsDrawstyle(TileHi
* 2 tiles have a length of 1. To bias towards the ceiling we add
* one before division. It feels more natural to count 3 lengths as 2 */
if ((b & HT_DIR_MASK) != HT_DIR_X && (b & HT_DIR_MASK) != HT_DIR_Y) {
distance = (distance + 1) / 2;
distance = CeilDiv(distance, 2);
}
params[index++] = distance;