diff --git a/src/viewport.cpp b/src/viewport.cpp --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -599,7 +599,7 @@ void OffsetGroundSprite(int x, int y) } /* _vd.last_child == NULL if foundation sprite was clipped by the viewport bounds */ - if (_vd.last_child != NULL) _vd.foundation[_vd.foundation_part] = _vd.parent_sprites_to_draw.size() - 1; + if (_vd.last_child != NULL) _vd.foundation[_vd.foundation_part] = (uint)_vd.parent_sprites_to_draw.size() - 1; _vd.foundation_offset[_vd.foundation_part].x = x * ZOOM_LVL_BASE; _vd.foundation_offset[_vd.foundation_part].y = y * ZOOM_LVL_BASE; @@ -826,7 +826,7 @@ void AddChildSpriteScreen(SpriteID image pal = PALETTE_TO_TRANSPARENT; } - *_vd.last_child = _vd.child_screen_sprites_to_draw.size(); + *_vd.last_child = (uint)_vd.child_screen_sprites_to_draw.size(); /*C++17: ChildScreenSpriteToDraw &cs = */ _vd.child_screen_sprites_to_draw.emplace_back(); ChildScreenSpriteToDraw &cs = _vd.child_screen_sprites_to_draw.back();