diff --git a/src/viewport_gui.cpp b/src/viewport_gui.cpp --- a/src/viewport_gui.cpp +++ b/src/viewport_gui.cpp @@ -22,11 +22,11 @@ #include "safeguards.h" -/* Extra ViewPort Window Stuff */ -static const NWidgetPart _nested_extra_view_port_widgets[] = { +/* Extra Viewport Window Stuff */ +static const NWidgetPart _nested_extra_viewport_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), - NWidget(WWT_CAPTION, COLOUR_GREY, WID_EV_CAPTION), SetDataTip(STR_EXTRA_VIEW_PORT_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), + NWidget(WWT_CAPTION, COLOUR_GREY, WID_EV_CAPTION), SetDataTip(STR_EXTRA_VIEWPORT_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_SHADEBOX, COLOUR_GREY), NWidget(WWT_DEFSIZEBOX, COLOUR_GREY), NWidget(WWT_STICKYBOX, COLOUR_GREY), @@ -154,25 +154,25 @@ public: } }; -static WindowDesc _extra_view_port_desc( +static WindowDesc _extra_viewport_desc( WDP_AUTO, "extra_viewport", 300, 268, - WC_EXTRA_VIEW_PORT, WC_NONE, + WC_EXTRA_VIEWPORT, WC_NONE, 0, - _nested_extra_view_port_widgets, lengthof(_nested_extra_view_port_widgets) + _nested_extra_viewport_widgets, lengthof(_nested_extra_viewport_widgets) ); /** * Show a new Extra Viewport window. * @param tile Tile to center the view on. INVALID_TILE means to use the center of main viewport. */ -void ShowExtraViewPortWindow(TileIndex tile) +void ShowExtraViewportWindow(TileIndex tile) { int i = 0; /* find next free window number for extra viewport */ - while (FindWindowById(WC_EXTRA_VIEW_PORT, i) != nullptr) i++; + while (FindWindowById(WC_EXTRA_VIEWPORT, i) != nullptr) i++; - new ExtraViewportWindow(&_extra_view_port_desc, i, tile); + new ExtraViewportWindow(&_extra_viewport_desc, i, tile); } /** @@ -180,10 +180,10 @@ void ShowExtraViewPortWindow(TileIndex t * Center it on the tile under the cursor, if the cursor is inside a viewport. * If that fails, center it on main viewport center. */ -void ShowExtraViewPortWindowForTileUnderCursor() +void ShowExtraViewportWindowForTileUnderCursor() { /* Use tile under mouse as center for new viewport. * Do this before creating the window, it might appear just below the mouse. */ Point pt = GetTileBelowCursor(); - ShowExtraViewPortWindow(pt.x != -1 ? TileVirtXY(pt.x, pt.y) : INVALID_TILE); + ShowExtraViewportWindow(pt.x != -1 ? TileVirtXY(pt.x, pt.y) : INVALID_TILE); }