@@ -1140,13 +1140,13 @@ static void DoDryUp(TileIndex tile)
* called from tunnelbridge_cmd, and by TileLoop_Industry() and TileLoop_Track()
*
* @param tile the water/shore tile that floods
*/
void TileLoop_Water(TileIndex tile)
{
if (IsTileType(tile, MP_WATER)) AmbientSoundEffectCallback(tile);
if (IsTileType(tile, MP_WATER)) AmbientSoundEffect(tile);
switch (GetFloodingBehaviour(tile)) {
case FLOOD_ACTIVE:
for (Direction dir = DIR_BEGIN; dir < DIR_END; dir++) {
TileIndex dest = tile + TileOffsByDir(dir);
if (!IsValidTile(dest)) continue;