File diff r6582:0b46f6cf62fa → r6583:63b4cb964287
src/water_cmd.cpp
Show inline comments
 
@@ -25,6 +25,7 @@
 
#include "train.h"
 
#include "water_map.h"
 
#include "newgrf.h"
 
#include "newgrf_canal.h"
 

	
 
static const SpriteID _water_shore_sprites[] = {
 
	0,
 
@@ -373,39 +374,43 @@ void DrawCanalWater(TileIndex tile)
 
{
 
	uint wa;
 

	
 
	/* Test for custom graphics, else use the default */
 
	SpriteID dikes_base = GetCanalSprite(CF_DIKES, tile);
 
	if (dikes_base == 0) dikes_base = SPR_CANALS_BASE + 57;
 

	
 
	/* determine the edges around with water. */
 
	wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0;
 
	wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1;
 
	wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2;
 
	wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3;
 

	
 
	if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57, PAL_NONE);
 
	if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58, PAL_NONE);
 
	if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59, PAL_NONE);
 
	if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60, PAL_NONE);
 
	if (!(wa & 1)) DrawGroundSprite(dikes_base,     PAL_NONE);
 
	if (!(wa & 2)) DrawGroundSprite(dikes_base + 1, PAL_NONE);
 
	if (!(wa & 4)) DrawGroundSprite(dikes_base + 2, PAL_NONE);
 
	if (!(wa & 8)) DrawGroundSprite(dikes_base + 3, PAL_NONE);
 

	
 
	/* right corner */
 
	switch (wa & 0x03) {
 
		case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 4, PAL_NONE); break;
 
		case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8, PAL_NONE); break;
 
		case 0: DrawGroundSprite(dikes_base + 4, PAL_NONE); break;
 
		case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(dikes_base + 8, PAL_NONE); break;
 
	}
 

	
 
	/* bottom corner */
 
	switch (wa & 0x06) {
 
		case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 5, PAL_NONE); break;
 
		case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9, PAL_NONE); break;
 
		case 0: DrawGroundSprite(dikes_base + 5, PAL_NONE); break;
 
		case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(dikes_base + 9, PAL_NONE); break;
 
	}
 

	
 
	/* left corner */
 
	switch (wa & 0x0C) {
 
		case  0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 6, PAL_NONE); break;
 
		case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10, PAL_NONE); break;
 
		case  0: DrawGroundSprite(dikes_base + 6, PAL_NONE); break;
 
		case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(dikes_base + 10, PAL_NONE); break;
 
	}
 

	
 
	/* upper corner */
 
	switch (wa & 0x09) {
 
		case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 7, PAL_NONE); break;
 
		case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11, PAL_NONE); break;
 
		case 0: DrawGroundSprite(dikes_base + 7, PAL_NONE); break;
 
		case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(dikes_base + 11, PAL_NONE); break;
 
	}
 
}
 

	
 
@@ -421,12 +426,30 @@ static void DrawWaterStuff(const TileInf
 
	SpriteID palette, uint base
 
)
 
{
 
	DrawGroundSprite(wdts++->image, PAL_NONE);
 
	SpriteID image;
 
	SpriteID water_base = GetCanalSprite(CF_WATERSLOPE, ti->tile);
 
	SpriteID locks_base = GetCanalSprite(CF_LOCKS, ti->tile);
 

	
 
	/* If no custom graphics, use defaults */
 
	if (water_base == 0) water_base = SPR_CANALS_BASE + 5;
 
	if (locks_base == 0) {
 
		locks_base = SPR_CANALS_BASE + 9;
 
	} else {
 
		/* If using custom graphics, ignore the variation on height */
 
		base = 0;
 
	}
 

	
 
	image = wdts++->image;
 
	if (image < 4) image += water_base;
 
	DrawGroundSprite(image, PAL_NONE);
 

	
 
	for (; wdts->delta_x != 0x80; wdts++) {
 
		SpriteID image = wdts->image + base;
 
		SpriteID image = wdts->image;
 
		SpriteID pal;
 

	
 
		if (image < 24) image += locks_base;
 
		image += base;
 

	
 
		if (HASBIT(_transparent_opt, TO_BUILDINGS)) {
 
			SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
 
			pal = PALETTE_TO_TRANSPARENT;