@@ -749,11 +749,11 @@ static void FloodVehicles(TileIndex tile
if (!_settings_game.station.nonuniform_stations && IsTileType(tile, MP_STATION) && GetStationType(tile) == STATION_RAIL) {
const Station *st = Station::GetByTile(tile);
BEGIN_TILE_LOOP(t, st->trainst_w, st->trainst_h, st->train_tile)
BEGIN_TILE_LOOP(t, st->train_station.w, st->train_station.h, st->train_station.tile)
if (st->TileBelongsToRailStation(t)) {
FindVehicleOnPos(tile, &z, &FloodVehicleProc);
}
END_TILE_LOOP(t, st->trainst_w, st->trainst_h, st->train_tile)
END_TILE_LOOP(t, st->train_station.w, st->train_station.h, st->train_station.tile)
return;