diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -165,7 +165,7 @@ void MakeWaterKeepingClass(TileIndex til if (wc == WATER_CLASS_SEA && z > 0) wc = WATER_CLASS_CANAL; switch (wc) { - case WATER_CLASS_SEA: MakeWater(tile); break; + case WATER_CLASS_SEA: MakeSea(tile); break; case WATER_CLASS_CANAL: MakeCanal(tile, o, Random()); break; case WATER_CLASS_RIVER: MakeRiver(tile, Random()); break; default: DoClearSquare(tile); break; @@ -337,7 +337,7 @@ CommandCost CmdBuildCanal(TileIndex tile if (flags & DC_EXEC) { if (TileHeight(tile) == 0 && p2 == 1) { - MakeWater(tile); + MakeSea(tile); } else if (p2 == 2) { MakeRiver(tile, Random()); } else { @@ -947,7 +947,7 @@ void DoFloodTile(TileIndex target) /* flood flat tile */ if (CmdSucceeded(DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) { - MakeWater(target); + MakeSea(target); MarkTileDirtyByTile(target); flooded = true; } @@ -1067,7 +1067,7 @@ void ConvertGroundTilesIntoWaterTiles() * during the generation. */ switch (slope) { case SLOPE_FLAT: - MakeWater(tile); + MakeSea(tile); break; case SLOPE_N: