diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -761,7 +761,7 @@ static void FloodVehicles(TileIndex tile if (!_settings_game.station.nonuniform_stations && IsTileType(tile, MP_STATION) && GetStationType(tile) == STATION_RAIL) { const Station *st = Station::GetByTile(tile); - TILE_LOOP(t, st->train_station.w, st->train_station.h, st->train_station.tile) { + TILE_AREA_LOOP(t, st->train_station) { if (st->TileBelongsToRailStation(t)) { FindVehicleOnPos(tile, &z, &FloodVehicleProc); }