diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -30,6 +30,7 @@ #include "newgrf.h" #include "newgrf_canal.h" #include "misc/autoptr.hpp" +#include "transparency.h" /** Array for the shore sprites */ static const SpriteID _water_shore_sprites[] = { @@ -449,7 +450,7 @@ static void DrawWaterStuff(const TileInf ti->x + wdts->delta_x, ti->y + wdts->delta_y, wdts->width, wdts->height, wdts->unk, ti->z + wdts->delta_z, - HASBIT(_transparent_opt, TO_BUILDINGS)); + IsTransparencySet(TO_BUILDINGS)); } }