diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -1143,7 +1143,7 @@ static void DoDryUp(TileIndex tile) */ void TileLoop_Water(TileIndex tile) { - if (IsTileType(tile, MP_WATER)) AmbientSoundEffectCallback(tile); + if (IsTileType(tile, MP_WATER)) AmbientSoundEffect(tile); switch (GetFloodingBehaviour(tile)) { case FLOOD_ACTIVE: