diff --git a/src/waypoint.h b/src/waypoint.h --- a/src/waypoint.h +++ b/src/waypoint.h @@ -20,9 +20,8 @@ extern WaypointPool _waypoint_pool; struct Waypoint : WaypointPool::PoolItem<&_waypoint_pool> { TileIndex xy; ///< Tile of waypoint - TownID town_index; ///< Town associated with the waypoint + Town *town; ///< Town associated with the waypoint uint16 town_cn; ///< The Nth waypoint for this town (consecutive number) - StringID string_id;///< C000-C03F have special meaning in old games char *name; ///< Custom name. If not set, town + town_cn is used for naming ViewportSign sign; ///< Dimensions of sign (not saved)