diff --git a/src/widget.cpp b/src/widget.cpp --- a/src/widget.cpp +++ b/src/widget.cpp @@ -52,7 +52,7 @@ static Point HandleScrollbarHittest(cons if (count != 0) bottom -= (count - pos - cap) * height / count; Point pt; - if (horizontal && _dynlang.text_dir == TD_RTL) { + if (horizontal && _current_text_dir == TD_RTL) { pt.x = rev_base - (bottom - 1); pt.y = rev_base - top; } else { @@ -78,7 +78,7 @@ static void ScrollbarClickPositioning(Wi if (sb->type == NWID_HSCROLLBAR) { pos = x; - rtl = _dynlang.text_dir == TD_RTL; + rtl = _current_text_dir == TD_RTL; } else { pos = y; } @@ -387,7 +387,7 @@ static inline void DrawFrame(const Rect if (str != STR_NULL) dy1 = FONT_HEIGHT_NORMAL / 2 - 1; int dy2 = dy1 + 1; - if (_dynlang.text_dir == TD_LTR) { + if (_current_text_dir == TD_LTR) { /* Line from upper left corner to start of text */ GfxFillRect(r.left, r.top + dy1, r.left + 4, r.top + dy1, c1); GfxFillRect(r.left + 1, r.top + dy2, r.left + 4, r.top + dy2, c2); @@ -514,7 +514,7 @@ void DrawCaption(const Rect &r, Colours */ static inline void DrawButtonDropdown(const Rect &r, Colours colour, bool clicked_button, bool clicked_dropdown, StringID str) { - if (_dynlang.text_dir == TD_LTR) { + if (_current_text_dir == TD_LTR) { DrawFrameRect(r.left, r.top, r.right - 12, r.bottom, colour, clicked_button ? FR_LOWERED : FR_NONE); DrawFrameRect(r.right - 11, r.top, r.right, r.bottom, colour, clicked_dropdown ? FR_LOWERED : FR_NONE); DrawString(r.right - (clicked_dropdown ? 10 : 11), r.right, r.top + (clicked_dropdown ? 2 : 1), DOWNARROW, TC_BLACK, SA_HOR_CENTER); @@ -564,7 +564,7 @@ void Window::DrawSortButtonState(int wid const NWidgetBase *nwid = this->GetWidget(widget); int offset = this->IsWidgetLowered(widget) ? 1 : 0; - int base = offset + nwid->pos_x + (_dynlang.text_dir == TD_LTR ? nwid->current_x - WD_SORTBUTTON_ARROW_WIDTH : 0); + int base = offset + nwid->pos_x + (_current_text_dir == TD_LTR ? nwid->current_x - WD_SORTBUTTON_ARROW_WIDTH : 0); int top = nwid->pos_y; DrawString(base, base + WD_SORTBUTTON_ARROW_WIDTH, top + 1 + offset, state == SBS_DOWN ? DOWNARROW : UPARROW, TC_BLACK, SA_HOR_CENTER); @@ -2014,8 +2014,8 @@ void NWidgetLeaf::Draw(const Window *w) case WWT_PUSHARROWBTN: { SpriteID sprite; switch (this->widget_data) { - case AWV_DECREASE: sprite = _dynlang.text_dir != TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break; - case AWV_INCREASE: sprite = _dynlang.text_dir == TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break; + case AWV_DECREASE: sprite = _current_text_dir != TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break; + case AWV_INCREASE: sprite = _current_text_dir == TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break; case AWV_LEFT: sprite = SPR_ARROW_LEFT; break; case AWV_RIGHT: sprite = SPR_ARROW_RIGHT; break; default: NOT_REACHED(); @@ -2098,7 +2098,7 @@ void NWidgetLeaf::Draw(const Window *w) */ bool NWidgetLeaf::ButtonHit(const Point &pt) { - if (_dynlang.text_dir == TD_LTR) { + if (_current_text_dir == TD_LTR) { int button_width = this->pos_x + this->current_x - 12; return pt.x < button_width; } else {