diff --git a/src/widgets/ai_widget.h b/src/widgets/ai_widget.h --- a/src/widgets/ai_widget.h +++ b/src/widgets/ai_widget.h @@ -12,7 +12,7 @@ #ifndef WIDGETS_AI_WIDGET_H #define WIDGETS_AI_WIDGET_H -/** Widgets of the WC_AI_LIST. */ +/** Widgets of the #AIListWindow class. */ enum AIListWidgets { WID_AIL_LIST, ///< The matrix with all available AIs. WID_AIL_SCROLLBAR, ///< Scrollbar next to the AI list. @@ -21,7 +21,7 @@ enum AIListWidgets { WID_AIL_CANCEL, ///< Cancel button. }; -/** Widgets of the WC_AI_SETTINGS. */ +/** Widgets of the #AISettingsWindow class. */ enum AISettingsWidgets { WID_AIS_BACKGROUND, ///< Panel to draw the settings on. WID_AIS_SCROLLBAR, ///< Scrollbar to scroll through all settings. @@ -29,7 +29,7 @@ enum AISettingsWidgets { WID_AIS_RESET, ///< Reset button. }; -/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */ +/** Widgets of the #AIConfigWindow class. */ enum AIConfigWidgets { WID_AIC_BACKGROUND, ///< Window background. WID_AIC_DECREASE, ///< Decrease the number of AIs. @@ -45,7 +45,7 @@ enum AIConfigWidgets { WID_AIC_CONTENT_DOWNLOAD, ///< Download content button. }; -/** Widgets of the WC_AI_DEBUG. */ +/** Widgets of the #AIDebugWindow class. */ enum AIDebugWidgets { WID_AID_VIEW, ///< The row of company buttons. WID_AID_NAME_TEXT, ///< Name of the current selected.