@@ -41,9 +41,9 @@ void DrawSliderWidget(Rect r, int min_va
int wx1 = r.left + sw / 2;
int wx2 = r.right - sw / 2;
if (_current_text_dir == TD_RTL) std::swap(wx1, wx2);
const uint shadow = _colour_gradient[COLOUR_GREY][3];
const uint fill = _colour_gradient[COLOUR_GREY][6];
const uint light = _colour_gradient[COLOUR_GREY][7];
const uint shadow = GetColourGradient(COLOUR_GREY, 3);
const uint fill = GetColourGradient(COLOUR_GREY, 6);
const uint light = GetColourGradient(COLOUR_GREY, 7);
const std::vector<Point> wedge{ Point{wx1, r.bottom - ha}, Point{wx2, r.top + ha}, Point{wx2, r.bottom - ha} };
GfxFillPolygon(wedge, fill);
GfxDrawLine(wedge[0].x, wedge[0].y, wedge[2].x, wedge[2].y, light, t);