File diff r15612:c4c9adbab3f3 → r15613:193c12018337
src/window.cpp
Show inline comments
 
@@ -764,7 +764,8 @@ restart_search:
 
 * Delete all windows of a company. We identify windows of a company
 
 * by looking at the caption colour. If it is equal to the company ID
 
 * then we say the window belongs to the company and should be deleted
 
 * @param id company identifier */
 
 * @param id company identifier
 
 */
 
void DeleteCompanyWindows(CompanyID id)
 
{
 
	Window *w;
 
@@ -789,7 +790,8 @@ restart_search:
 
 * company in the case of a company merger. Do not change ownership of windows
 
 * that need to be deleted once takeover is complete
 
 * @param old_owner original owner of the window
 
 * @param new_owner the new owner of the window */
 
 * @param new_owner the new owner of the window
 
 */
 
void ChangeWindowOwner(Owner old_owner, Owner new_owner)
 
{
 
	Window *w;
 
@@ -822,7 +824,8 @@ static void BringWindowToFront(Window *w
 
 * The window gets unshaded if it was shaded, and a white border is drawn at its edges for a brief period of time to visualize its "activation".
 
 * @param cls WindowClass of the window to activate
 
 * @param number WindowNumber of the window to activate
 
 * @return a pointer to the window thus activated */
 
 * @return a pointer to the window thus activated
 
 */
 
Window *BringWindowToFrontById(WindowClass cls, WindowNumber number)
 
{
 
	Window *w = FindWindowById(cls, number);
 
@@ -1322,7 +1325,8 @@ Window::Window() : hscroll(false), vscro
 
 * at the topmost window, obviously and work our way down to the bottom
 
 * @param x position x to query
 
 * @param y position y to query
 
 * @return a pointer to the found window if any, NULL otherwise */
 
 * @return a pointer to the found window if any, NULL otherwise
 
 */
 
Window *FindWindowFromPt(int x, int y)
 
{
 
	Window *w;
 
@@ -1932,7 +1936,8 @@ static EventState HandleViewportScroll()
 
 * The function will return false when a child window of this window is a
 
 * modal-popup; function returns a false and child window gets a white border
 
 * @param w Window to bring on-top
 
 * @return false if the window has an active modal child, true otherwise */
 
 * @return false if the window has an active modal child, true otherwise
 
 */
 
static bool MaybeBringWindowToFront(Window *w)
 
{
 
	bool bring_to_front = false;
 
@@ -2564,7 +2569,8 @@ restart_search:
 
 * 'close' button is outside the gaming area. You cannot close it then; except
 
 * with this function. It closes all windows calling the standard function,
 
 * then, does a little hacked loop of closing all stickied windows. Note
 
 * that standard windows (status bar, etc.) are not stickied, so these aren't affected */
 
 * that standard windows (status bar, etc.) are not stickied, so these aren't affected
 
 */
 
void DeleteAllNonVitalWindows()
 
{
 
	Window *w;