@@ -675,20 +675,25 @@ public:
*/
virtual void OnMouseLoop() {}
/**
* Called once per (game) tick.
virtual void OnTick() {}
virtual void OnGameTick() {}
* Called once every 100 (game) ticks.
virtual void OnHundredthTick() {}
* Called periodically.
virtual void OnRealtimeTick(uint delta_ms) {}
* Called when this window's timeout has been reached.
virtual void OnTimeout() {}