@@ -678,7 +678,7 @@ public:
/**
* Called once per (game) tick.
*/
virtual void OnTick() {}
virtual void OnGameTick() {}
* Called once every 100 (game) ticks.
@@ -686,6 +686,11 @@ public:
virtual void OnHundredthTick() {}
* Called periodically.
virtual void OnRealtimeTick(uint delta_ms) {}
* Called when this window's timeout has been reached.
virtual void OnTimeout() {}