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@@ -2139,7 +2139,7 @@ static void DrawTile_Station(TileInfo *t
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{
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uint owner = GetTileOwner(ti->tile);
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image_or_modificator = 0x315 << 16; /* NOTE: possible bug in ttd here? */
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image_or_modificator = PALETTE_TO_GREY; /* NOTE: possible bug in ttd here? */
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if (owner < MAX_PLAYERS)
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image_or_modificator = PLAYER_SPRITE_COLOR(owner);
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}
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@@ -2166,11 +2166,11 @@ static void DrawTile_Station(TileInfo *t
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if (t == NULL) t = &_station_display_datas[ti->map5];
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image = t->ground_sprite;
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if (image & 0x8000)
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if (image & PALETTE_MODIFIER_COLOR)
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image |= image_or_modificator;
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// For custom sprites, there's no railtype-based pitching.
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type_offset = railtype * ((image & 0x3FFF) < _custom_sprites_base ? TRACKTYPE_SPRITE_PITCH : 1);
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type_offset = railtype * ((image & SPRITE_MASK) < _custom_sprites_base ? TRACKTYPE_SPRITE_PITCH : 1);
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// station_land array has been increased from 82 elements to 114
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// but this is something else. If AI builds station with 114 it looks all weird
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@@ -2193,7 +2193,7 @@ static void DrawTile_Station(TileInfo *t
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if (_display_opt & DO_TRANS_BUILDINGS) {
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MAKE_TRANSPARENT(image);
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} else {
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if (image&0x8000) image |= image_or_modificator;
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if (image & PALETTE_MODIFIER_COLOR) image |= image_or_modificator;
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}
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if ((byte)dtss->delta_z != 0x80) {
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@@ -2218,7 +2218,7 @@ void StationPickerDrawSprite(int x, int
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t = &_station_display_datas[image];
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img = t->ground_sprite;
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if (img & 0x8000)
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if (img & PALETTE_MODIFIER_COLOR)
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img |= ormod;
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DrawSprite(img + railtype, x, y);
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