@@ -145,25 +145,25 @@ static void PlayerStationsWndProc(Window
if (_station_sort_dirty[window_number]) { // resort in case of a station rename.
MakeSortedStationList(window_number);
}
// stations are stored as a cummulative index, eg 25, 41, 43. This means
// Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 stations
i = (window_number == 0) ? 0 : _num_station_sort[window_number-1];
SetVScrollCount(w, _num_station_sort[window_number] - i);
/* draw widgets, with player's name in the caption */
{
Player *p = DEREF_PLAYER(window_number);
Player *p = GetPlayer(window_number);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, w->vscroll.count);
DrawWindowWidgets(w);
byte p = 0;
Station *st;
int x,xb = 2;
int y = 16; // offset from top of widget
int j;