diff --git a/station_gui.c b/station_gui.c --- a/station_gui.c +++ b/station_gui.c @@ -247,7 +247,7 @@ static void PlayerStationsWndProc(Window switch (e->event) { case WE_PAINT: { /* Set up cargo click-states. Toggle the all-vehicle and all-cargo types button - * depending on if all types are clicked or not */ + * depending on if all types are clicked or not */ SB(w->click_state, 6, 5, facilities); SB(w->click_state, 26, 1, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); SB(w->click_state, 12, NUM_CARGO + 1, cargo_filter);