#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
#include "strings.h"
#include "gfx.h"
#include "viewport.h"
#include "saveload.h"
#include "hal.h"
#include "console.h"
#include "string.h"
#include "variables.h"
#include <stdarg.h> /* va_list */
typedef struct TextEffect {
StringID string_id;