diff --git a/town.h b/town.h --- a/town.h +++ b/town.h @@ -70,7 +70,7 @@ struct Town { byte road_build_months; // Index in town array - uint16 index; + TownID index; // NOSAVE: UpdateTownRadius updates this given the house count. uint16 radius[5]; @@ -80,7 +80,7 @@ uint32 GetWorldPopulation(void); void UpdateTownVirtCoord(Town *t); void InitializeTown(void); -void ShowTownViewWindow(uint town); +void ShowTownViewWindow(TownID town); void DeleteTown(Town *t); void ExpandTown(Town *t); Town *CreateRandomTown(uint attempts); @@ -130,7 +130,7 @@ enum { bool CheckforTownRating(uint32 flags, Town *t, byte type); -VARDEF uint16 *_town_sort; +VARDEF TownID *_town_sort; extern MemoryPool _town_pool;