diff --git a/town_cmd.c b/town_cmd.c --- a/town_cmd.c +++ b/town_cmd.c @@ -782,7 +782,7 @@ bool GrowTown(Town *t) TileIndex tile; const TileIndexDiffC *ptr; TileInfo ti; - byte old_player; + PlayerID old_player; static const TileIndexDiffC _town_coord_mod[] = { {-1, 0}, @@ -1578,7 +1578,7 @@ static void TownActionRoadRebuild(Town * static bool DoBuildStatueOfCompany(TileIndex tile) { TileInfo ti; - byte old; + PlayerID old; int32 r; FindLandscapeHeightByTile(&ti, tile);