diff --git a/train_gui.c b/train_gui.c --- a/train_gui.c +++ b/train_gui.c @@ -271,7 +271,7 @@ static void ShowBuildTrainWindow(uint ti w->resize.height = w->height - 14 * 4; /* Minimum of 4 vehicles in the display */ if (tile != 0) { - w->caption_color = _map_owner[tile]; + w->caption_color = GetTileOwner(tile); WP(w,buildtrain_d).railtype = _map3_lo[tile] & 0xF; } else { w->caption_color = _local_player; @@ -307,7 +307,8 @@ static void DrawTrainDepotWindow(Window tile = w->window_number; /* setup disabled buttons */ - w->disabled_state = (_map_owner[tile]==_local_player) ? 0 : ((1<<4)|(1<<5)|(1<<8)); + w->disabled_state = + IsTileOwner(tile, _local_player) ? 0 : ((1 << 4) | (1 << 5) | (1 << 8)); /* determine amount of items for scroller */ num = 0; @@ -651,7 +652,7 @@ void ShowTrainDepotWindow(uint tile) w = AllocateWindowDescFront(&_train_depot_desc, tile); if (w) { - w->caption_color = _map_owner[w->window_number]; + w->caption_color = GetTileOwner(w->window_number); w->vscroll.cap = 6; w->hscroll.cap = 10; w->resize.step_width = 29; @@ -1345,7 +1346,7 @@ static void PlayerTrainsWndProc(Window * tile = _last_built_train_depot_tile; do { - if (_map_owner[tile] == _local_player && IsTileDepotType(tile, TRANSPORT_RAIL)) { + if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_RAIL)) { ShowTrainDepotWindow(tile); ShowBuildTrainWindow(tile); return;