@@ -423,7 +423,7 @@ not_valid_below:;
bridge_len += 2; // begin and end tiles/ramps
if (_current_player < MAX_PLAYERS && !_is_old_ai_player)
if (IsValidPlayer(_current_player) && !_is_old_ai_player)
bridge_len = CalcBridgeLenCostFactor(bridge_len);
cost += (int64)bridge_len * _price.build_bridge * b->price >> 8;