File diff r2186:5ee653b1b5e1 → r2187:60cea7c48bf4
tunnelbridge_cmd.c
Show inline comments
 
@@ -40,10 +40,10 @@ const uint16 _bridge_speeds[MAX_BRIDGES]
 
};
 

	
 
const PalSpriteID _bridge_sprites[MAX_BRIDGES] = {
 
	0x0A24, 0x31E8A26, 0x0A25, 0x3208A22,
 
	0x0A22, 0x3218A22, 0x0A23, 0x31C8A23,
 
	0x31E8A23, 0x0A27, 0x0A28, 0x3218A28,
 
	0x3238A28,
 
	0x0A24, 0xA26 | PALETTE_TO_STRUCT_RED, 0x0A25, 0xA22 | PALETTE_TO_STRUCT_CONCRETE,
 
	0x0A22, 0xA22 | PALETTE_TO_STRUCT_YELLOW, 0x0A23, 0xA23 | PALETTE_TO_STRUCT_BROWN,
 
	0xA23 | PALETTE_TO_STRUCT_RED, 0x0A27, 0x0A28, 0xA28 | PALETTE_TO_STRUCT_YELLOW,
 
	0xA28 | PALETTE_TO_STRUCT_GREY,
 
};
 

	
 
const StringID _bridge_material[MAX_BRIDGES] = {
 
@@ -1135,10 +1135,10 @@ static void DrawTile_TunnelBridge(TileIn
 
			// draw roof
 
			if (ti->map5&1) {
 
				x += 12;
 
				if (image&0x3FFF) AddSortableSpriteToDraw(image, x,y, 1, 16, 0x28, z);
 
				if (image & SPRITE_MASK) AddSortableSpriteToDraw(image, x,y, 1, 16, 0x28, z);
 
			} else {
 
				y += 12;
 
				if (image&0x3FFF) AddSortableSpriteToDraw(image, x,y, 16, 1, 0x28, z);
 
				if (image & SPRITE_MASK) AddSortableSpriteToDraw(image, x,y, 16, 1, 0x28, z);
 
			}
 

	
 
			if (ti->z + 5 == z ) {