File diff r1976:fcef181ed14a → r1977:1f8b99c96041
tunnelbridge_cmd.c
Show inline comments
 
@@ -11,7 +11,7 @@
 
#include "town.h"
 
#include "sound.h"
 

	
 
extern void DrawCanalWater(uint tile);
 
extern void DrawCanalWater(TileIndex tile);
 

	
 
static const byte _bridge_available_year[MAX_BRIDGES] = {
 
	0, 0, 10, 0, 10, 10, 10, 10, 10, 10, 75, 85, 90
 
@@ -400,12 +400,10 @@ not_valid_below:;
 
	return cost;
 
}
 

	
 
static bool DoCheckTunnelInWay(uint tile, uint z, uint dir)
 
static bool DoCheckTunnelInWay(TileIndex tile, uint z, uint dir)
 
{
 
	TileIndexDiff delta = TileOffsByDir(dir);
 
	TileInfo ti;
 
	int delta;
 

	
 
	delta = TileOffsByDir(dir);
 

	
 
	do {
 
		tile -= delta;
 
@@ -420,7 +418,7 @@ static bool DoCheckTunnelInWay(uint tile
 
	return true;
 
}
 

	
 
bool CheckTunnelInWay(uint tile, int z)
 
bool CheckTunnelInWay(TileIndex tile, int z)
 
{
 
	return DoCheckTunnelInWay(tile,z,0) &&
 
		DoCheckTunnelInWay(tile,z,1) &&
 
@@ -593,7 +591,7 @@ TileIndex CheckTunnelBusy(TileIndex tile
 
	byte m5 = _map5[tile];
 
	int delta = TileOffsByDir(m5 & 3);
 
	uint len = 0;
 
	uint starttile = tile;
 
	TileIndex starttile = tile;
 
	Vehicle *v;
 

	
 
	do {
 
@@ -617,7 +615,7 @@ TileIndex CheckTunnelBusy(TileIndex tile
 
	return tile;
 
}
 

	
 
static int32 DoClearTunnel(uint tile, uint32 flags)
 
static int32 DoClearTunnel(TileIndex tile, uint32 flags)
 
{
 
	Town *t;
 
	TileIndex endtile;
 
@@ -662,10 +660,10 @@ static int32 DoClearTunnel(uint tile, ui
 
	return  _price.clear_tunnel * (length + 1);
 
}
 

	
 
static uint FindEdgesOfBridge(uint tile, uint *endtile)
 
static TileIndex FindEdgesOfBridge(TileIndex tile, TileIndex *endtile)
 
{
 
	int direction = _map5[tile] & 1;
 
	uint start;
 
	TileIndex start;
 

	
 
	// find start of bridge
 
	for(;;) {
 
@@ -688,9 +686,9 @@ static uint FindEdgesOfBridge(uint tile,
 
	return start;
 
}
 

	
 
static int32 DoClearBridge(uint tile, uint32 flags)
 
static int32 DoClearBridge(TileIndex tile, uint32 flags)
 
{
 
	uint endtile;
 
	TileIndex endtile;
 
	Vehicle *v;
 
	Town *t;
 
	int direction;
 
@@ -811,7 +809,8 @@ clear_it:;
 
	return ((((endtile - tile) >> (direction?8:0))&0xFF)+1) * _price.clear_bridge;
 
}
 

	
 
static int32 ClearTile_TunnelBridge(uint tile, byte flags) {
 
static int32 ClearTile_TunnelBridge(TileIndex tile, byte flags)
 
{
 
	byte m5 = _map5[tile];
 

	
 
	if ((m5 & 0xF0) == 0) {
 
@@ -829,7 +828,7 @@ static int32 ClearTile_TunnelBridge(uint
 
	return CMD_ERROR;
 
}
 

	
 
int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec)
 
int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec)
 
{
 
	TileIndex endtile;
 
	uint length;
 
@@ -1229,7 +1228,7 @@ static uint GetSlopeTileh_TunnelBridge(T
 
}
 

	
 

	
 
static void GetAcceptedCargo_TunnelBridge(uint tile, AcceptedCargo ac)
 
static void GetAcceptedCargo_TunnelBridge(TileIndex tile, AcceptedCargo ac)
 
{
 
	/* not used */
 
}
 
@@ -1266,7 +1265,7 @@ static const StringID _bridge_tile_str[(
 
	0,0,0,
 
};
 

	
 
static void GetTileDesc_TunnelBridge(uint tile, TileDesc *td)
 
static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td)
 
{
 
	int delta;
 

	
 
@@ -1285,12 +1284,12 @@ static void GetTileDesc_TunnelBridge(uin
 
}
 

	
 

	
 
static void AnimateTile_TunnelBridge(uint tile)
 
static void AnimateTile_TunnelBridge(TileIndex tile)
 
{
 
	/* not used */
 
}
 

	
 
static void TileLoop_TunnelBridge(uint tile)
 
static void TileLoop_TunnelBridge(TileIndex tile)
 
{
 
	if (_opt.landscape == LT_HILLY) {
 
		if ( GetTileZ(tile) > _opt.snow_line) {
 
@@ -1315,13 +1314,13 @@ static void TileLoop_TunnelBridge(uint t
 
	if ((_map5[tile] & 0xF8) == 0xC8) TileLoop_Water(tile);
 
}
 

	
 
static void ClickTile_TunnelBridge(uint tile)
 
static void ClickTile_TunnelBridge(TileIndex tile)
 
{
 
	/* not used */
 
}
 

	
 

	
 
static uint32 GetTileTrackStatus_TunnelBridge(uint tile, TransportType mode)
 
static uint32 GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode)
 
{
 
	uint32 result;
 
	byte m5 = _map5[tile];
 
@@ -1368,7 +1367,7 @@ static uint32 GetTileTrackStatus_TunnelB
 
	return 0;
 
}
 

	
 
static void ChangeTileOwner_TunnelBridge(uint tile, byte old_player, byte new_player)
 
static void ChangeTileOwner_TunnelBridge(TileIndex tile, byte old_player, byte new_player)
 
{
 
	if (!IsTileOwner(tile, old_player)) return;
 

	
 
@@ -1404,7 +1403,7 @@ static const byte _tunnel_fractcoord_5[4
 
static const byte _tunnel_fractcoord_6[4] = {0x92, 0x89, 0x56, 0x45};
 
static const byte _tunnel_fractcoord_7[4] = {0x52, 0x85, 0x96, 0x49};
 

	
 
static uint32 VehicleEnter_TunnelBridge(Vehicle *v, uint tile, int x, int y)
 
static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y)
 
{
 
	int z;
 
	int dir, vdir;