File diff r3490:2997e05fe018 → r3491:10ed78e15d31
unmovable_cmd.c
Show inline comments
 
@@ -82,14 +82,13 @@ void UpdateCompanyHQ(Player *p, uint sco
 
}
 

	
 
/** Build or relocate the HQ. This depends if the HQ is already built or not
 
 * @param x,y the coordinates where the HQ will be built or relocated to
 
 * @param tile tile where the HQ will be built or relocated to
 
 * @param p1 unused
 
 * @param p2 unused
 
 */
 
extern int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, int *);
 
int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
int32 CmdBuildCompanyHQ(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TileVirtXY(x, y);
 
	Player *p = GetPlayer(_current_player);
 
	int cost;
 
	int32 ret;
 
@@ -219,7 +218,7 @@ static int32 ClearTile_Unmovable(TileInd
 
	}
 

	
 
	if (IsOwnedLand(tile)) {
 
		return DoCommandByTile(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
 
		return DoCommand(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
 
	}
 

	
 
	// checks if you're allowed to remove unmovable things