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@@ -122,12 +122,13 @@ typedef struct Patches {
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bool wagon_speed_limits; // enable wagon speed limits
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bool forbid_90_deg; // forbid trains to make 90 deg turns
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bool invisible_trees; // don't show trees when buildings are transparent
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bool no_servicing_if_no_breakdowns; // dont send vehicles to depot when breakdowns are disabled
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bool link_terraform_toolbar; // display terraform toolbar when displaying rail, road, water and airport toolbars
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bool reverse_scroll; // Right-Click-Scrolling scrolls in the opposite direction
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bool disable_elrails; // when true, the elrails are disabled
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bool measure_tooltip; // Show a permanent tooltip when dragging tools
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byte liveries; // Options for displaying company liveries, 0=none, 1=self, 2=all
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bool prefer_teamchat; // Choose the chat message target with <ENTER>, true=all players, false=your team
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uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right
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uint8 window_snap_radius; // Windows snap at each other if closer than this
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@@ -237,13 +238,13 @@ typedef struct Cheats {
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Cheat crossing_tunnels; // allow tunnels that cross each other
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Cheat build_in_pause; // build while in pause mode
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Cheat no_jetcrash; // no jet will crash on small airports anymore
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Cheat switch_climate;
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Cheat change_date; // changes date ingame
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Cheat setup_prod; // setup raw-material production in game
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Cheat elrail; // allow electric engines to be powered on conventional rail
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Cheat dummy; // empty cheat (enable running el-engines on normal rail)
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} Cheats;
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VARDEF Cheats _cheats;
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typedef struct Paths {
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char *personal_dir; // includes cfg file and save folder
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