@@ -280,10 +280,6 @@ VARDEF bool _shift_pressed; // Is Alt p
VARDEF byte _dirkeys; // 1=left, 2=up, 4=right, 8=down
VARDEF bool _fullscreen;
VARDEF bool _double_size;
VARDEF uint _display_hz;
VARDEF bool _force_full_redraw;
VARDEF uint _fullscreen_bpp;
VARDEF bool _fast_forward;
VARDEF bool _rightclick_emulate;