diff --git a/variables.h b/variables.h --- a/variables.h +++ b/variables.h @@ -184,16 +184,16 @@ typedef struct Patches { bool ai_in_multiplayer; // Do we allow AIs in multiplayer /* - * New Path Finding - */ + * New Path Finding + */ bool new_pathfinding_all; /* Use the newest pathfinding algorithm for all */ /** - * The maximum amount of search nodes a single NPF run should take. This - * limit should make sure performance stays at acceptable levels at the cost - * of not being perfect anymore. This will probably be fixed in a more - * sophisticated way sometime soon - */ + * The maximum amount of search nodes a single NPF run should take. This + * limit should make sure performance stays at acceptable levels at the cost + * of not being perfect anymore. This will probably be fixed in a more + * sophisticated way sometime soon + */ uint32 npf_max_search_nodes; uint32 npf_rail_firstred_penalty; /* The penalty for when the first signal is red (and it is not an exit or combo signal) */