diff --git a/variables.h b/variables.h --- a/variables.h +++ b/variables.h @@ -82,7 +82,10 @@ VARDEF uint16 _disaster_delay; VARDEF uint16 _station_tick_ctr; VARDEF uint32 _random_seeds[2][2]; + +#ifdef PLAYER_SEED_RANDOM VARDEF uint32 _player_seeds[MAX_PLAYERS][2]; +#endif // Iterator through all towns in OnTick_Town VARDEF uint32 _cur_town_ctr;