File diff r540:14f3c0eda6cb → r541:062eeec7f0a4
vehicle.c
Show inline comments
 
@@ -1106,7 +1106,7 @@ again:
 
	if (*b == 0x81) {
 
		if (v->z_pos > 180 || CHANCE16(1,96)) {
 
			v->spritenum = 5;
 
			SndPlayVehicleFx(0x2F, v);
 
			SndPlayVehicleFx(SND_2F_POP, v);
 
		}
 
		et = 0;
 
		goto again;
 
@@ -1116,7 +1116,7 @@ again:
 
		uint tile;
 

	
 
		et++;
 
		SndPlayVehicleFx(0x31, v);
 
		SndPlayVehicleFx(SND_31_EXTRACT, v);
 

	
 
		tile = TILE_FROM_XY(v->x_pos, v->y_pos);
 
		if (IS_TILETYPE(tile, MP_INDUSTRY) &&