@@ -1750,14 +1750,14 @@ Trackdir GetVehicleTrackdir(const Vehicl
return DiagdirToDiagTrackdir((v->direction >> 1) & 3);
return TrackDirectionToTrackdir(FIND_FIRST_BIT(v->u.rail.track),v->direction);
break;
case VEH_Ship:
if (v->u.ship.state == 0x80) /* Inside a depot? */
/* We'll assume the ship is facing outwards */
return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_WATER)); /* Ship in depot */
return TrackDirectionToTrackdir(FIND_FIRST_BIT(v->u.ship.state),v->direction);
case VEH_Road:
if (v->u.road.state == 254) /* We'll assume the road vehicle is facing outwards */
return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_ROAD)); /* Road vehicle in depot */
@@ -1766,7 +1766,7 @@ Trackdir GetVehicleTrackdir(const Vehicl
return DiagdirToDiagTrackdir(GetRoadStationDir(v->tile)); /* Road vehicle in a station */
/* case VEH_Aircraft: case VEH_Special: case VEH_Disaster: */
default: return 0xFF;
}