File diff r2243:d117fdfb517f → r2244:0a45bb36cb48
vehicle.c
Show inline comments
 
@@ -21,6 +21,7 @@
 
#include "vehicle_gui.h"
 
#include "depot.h"
 
#include "station.h"
 
#include "gui.h"
 
#include "rail.h"
 

	
 
#define INVALID_COORD (-0x8000)
 
@@ -1669,6 +1670,122 @@ void MaybeReplaceVehicle(Vehicle *v)
 
	_current_player = OWNER_NONE;
 
}
 

	
 
int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 veh1_veh2, uint32 mode);
 
int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
 
 

	
 
typedef int32 VehBuildProc(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 

	
 
static VehBuildProc * const _veh_build_proc_table[] = {
 
	CmdBuildRailVehicle,
 
	CmdBuildRoadVeh,
 
	CmdBuildShip,
 
	CmdBuildAircraft,
 
};
 

	
 
static VehicleID * _new_vehicle_id_proc_table[] = {
 
	&_new_train_id,
 
	&_new_roadveh_id,
 
	&_new_ship_id,
 
	&_new_aircraft_id,	
 
};
 

	
 
/** Clone a vehicle. If it is a train, it will clone all the cars too
 
  * @param x,y unused
 
  * @param p1 the original vehicle's index
 
  * @param p2 1 = shared orders, else copied orders
 
  */
 
int32 CmdCloneVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Vehicle *vfront, *v;
 
	Vehicle *wfront, *w1, *w2;
 
	int cost, total_cost;
 
	VehBuildProc *proc;
 
	VehicleID *new_id;
 
	uint refit_command = 0;
 
	byte needs_refitting = 255;
 

	
 
	if (!IsVehicleIndex(p1))
 
		return CMD_ERROR;
 
	v = GetVehicle(p1);
 
	wfront = v; 
 
	w1 = v;
 
	vfront = v;
 

	
 
	if (!CheckOwnership(v->owner))
 
		return CMD_ERROR;
 

	
 
	if (v->type == VEH_Train && v->subtype != TS_Front_Engine) return CMD_ERROR;
 

	
 
	//no need to check if it is a depot since the build command do that
 
	switch (v->type) {
 
		case VEH_Train:		refit_command = CMD_REFIT_RAIL_VEHICLE; break;
 
		case VEH_Road:		break;
 
		case VEH_Ship:		refit_command = CMD_REFIT_SHIP; break;
 
		case VEH_Aircraft:	refit_command = CMD_REFIT_AIRCRAFT; break;
 
		default: return CMD_ERROR;
 
	}
 

	
 
	proc = _veh_build_proc_table[v->type - VEH_Train];
 
	new_id = _new_vehicle_id_proc_table[v->type - VEH_Train];
 
	total_cost = proc(x, y, flags, v->engine_type, 1);
 
	if (total_cost == CMD_ERROR)
 
		return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		wfront = GetVehicle(*new_id);
 
		w1 = wfront;
 
		CmdCloneOrder(x, y, flags, (v->index << 16) | w1->index, p2 & 1 ? CO_SHARE : CO_COPY);
 

	
 
		if (wfront->cargo_type != v->cargo_type) {
 
			//a refit is needed
 
			needs_refitting = v->cargo_type;
 
		}
 
	}
 
	if (v->type == VEH_Train) {
 
		// now we handle the cars
 
		v = v->next;
 
		while (v != NULL) {
 
			cost = proc(x, y, flags, v->engine_type, 1);
 
			if (cost == CMD_ERROR)
 
				return CMD_ERROR;
 
			total_cost += cost;
 

	
 
			if (flags & DC_EXEC) {
 
				// add this unit to the end of the train
 
				w2 = GetVehicle(RailVehInfo(v->engine_type)->flags & RVI_WAGON ? _new_wagon_id : _new_train_id);
 
				CmdMoveRailVehicle(x, y, flags, (w1->index << 16) | w2->index, 0);
 
				w1 = w2;
 
			}
 
			v = v->next;
 
		}
 

	
 
		if (flags & DC_EXEC) {
 
			_new_train_id = wfront->index;
 
			v = vfront;
 
			w1 = wfront;
 
			while (w1 != NULL && v != NULL) {
 
				w1->spritenum = v->spritenum; // makes sure that multiheaded engines are facing the correct way
 
				if (w1->cargo_type != v->cargo_type)	// checks if a refit is needed
 
					needs_refitting = v->cargo_type;
 
				w1 = w1->next;
 
				v = v->next;
 
			}
 
			
 
		}
 
	}
 
	if (flags && DC_EXEC && needs_refitting != 255 && v->type != VEH_Road) {	// right now we do not refit road vehicles
 
		if (DoCommandByTile(wfront->tile, wfront->index, needs_refitting, 0, refit_command) != CMD_ERROR)
 
			DoCommandByTile(wfront->tile, wfront->index, needs_refitting, DC_EXEC, refit_command);
 
	}
 
	return total_cost;
 
}
 

	
 

	
 
/** Give a custom name to your vehicle
 
 * @param x,y unused
 
 * @param p1 vehicle ID to name