diff --git a/vehicle.h b/vehicle.h --- a/vehicle.h +++ b/vehicle.h @@ -272,8 +272,6 @@ int32 GetRefitCost(EngineID engine_type) void ViewportAddVehicles(DrawPixelInfo *dpi); -void TrainEnterDepot(Vehicle *v, TileIndex tile); - /* train_cmd.h */ int GetTrainImage(const Vehicle* v, Direction direction); int GetAircraftImage(const Vehicle* v, Direction direction); @@ -320,6 +318,7 @@ bool VehicleNeedsService(const Vehicle * uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, StationID station, OrderID order, uint16 depot_airport_index, uint16 window_type); void BuildDepotVehicleList(byte type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count); int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id); +void VehicleEnterDepot(Vehicle *v); /* Flags to add to p2 for goto depot commands */ /* Note: bits 8-10 are used for VLW flags */