@@ -235,14 +235,14 @@ static void DedicatedVideoMainLoop(void)
signal(SIGQUIT, DedicatedSignalHandler);
#endif
// Load the dedicated server stuff
_is_network_server = true;
_network_dedicated = true;
_network_playas = OWNER_SPECTATOR;
_local_player = OWNER_SPECTATOR;
_network_playas = PLAYER_SPECTATOR;
_local_player = PLAYER_SPECTATOR;
/* If SwitchMode is SM_LOAD, it means that the user used the '-g' options */
if (_switch_mode != SM_LOAD) {
StartNewGameWithoutGUI(GENERATE_NEW_SEED);
SwitchMode(_switch_mode);
_switch_mode = SM_NONE;