File diff r2167:0ad2ee9aac10 → r2168:e2d4a81ef7a9
w32dm2.cpp
Show inline comments
 
@@ -54,22 +54,24 @@
 
#include <dmusicc.h>
 
#include <dmusicf.h>
 

	
 
#define VARIANT int
 
#define MSGBOX(output)	DEBUG(misc, 0) ("DirectMusic driver: %s\n", output); //MessageBox(NULL, output, "dxmci",MB_OK);
 

	
 
#define MSGBOX(output)	DEBUG(misc, 0) ("DirectMusic driver: %s\n", output); //MessageBox(NULL, output, "dxmci",MB_OK);
 
#define MULTI_TO_WIDE( x,y )  MultiByteToWideChar( CP_ACP,MB_PRECOMPOSED, y,-1,x,_MAX_PATH);
 
static void MultiToWide(WCHAR* to, const char* from)
 
{
 
	MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, -1, to, _MAX_PATH);
 
}
 

	
 
// the performance object controls manipulation of  the segments
 
IDirectMusicPerformance *performance = NULL;
 
static IDirectMusicPerformance *performance = NULL;
 

	
 
// the segment object is where the MIDI data is stored for playback
 
IDirectMusicSegment *segment = NULL;
 
static IDirectMusicSegment *segment = NULL;
 

	
 
// the loader bject can load many types of DMusic related files
 
IDirectMusicLoader *loader = NULL;
 
static IDirectMusicLoader *loader = NULL;
 

	
 
// whether we've initialized COM or not (when deciding whether to shut down)
 
int COMInitialized = 0;
 
static int COMInitialized = 0;
 

	
 

	
 
extern "C" bool LoadLibraryList(void **proc, const char *dll);
 
@@ -109,7 +111,7 @@ extern "C" {
 
#endif
 

	
 
// Initialize COM and DirectMusic
 
bool InitDirectMusic (void)
 
bool InitDirectMusic(void)
 
{
 
	if (NULL != performance)
 
		return true;
 
@@ -127,12 +129,13 @@ bool InitDirectMusic (void)
 

	
 
	// Create the performance object via CoCreateInstance
 
	if (FAILED(_proc.CoCreateInstance(
 
			(REFCLSID)CLSID_DirectMusicPerformance,
 
			NULL,
 
			CLSCTX_INPROC,
 
			(REFIID)IID_IDirectMusicPerformance,
 
			(LPVOID *)&performance))) {
 
		MSGBOX ("Failed to create the performance object");
 
				CLSID_DirectMusicPerformance,
 
				NULL,
 
				CLSCTX_INPROC,
 
				IID_IDirectMusicPerformance,
 
				(LPVOID*)&performance
 
			))) {
 
		MSGBOX("Failed to create the performance object");
 
		return false;
 
	}
 

	
 
@@ -143,7 +146,7 @@ bool InitDirectMusic (void)
 
	}
 

	
 
	// Choose default Windows synth
 
	if (FAILED(performance->AddPort (NULL))) {
 
	if (FAILED(performance->AddPort(NULL))) {
 
		MSGBOX("AddPort failed");
 
		return false;
 
	}
 
@@ -151,10 +154,13 @@ bool InitDirectMusic (void)
 
	// now we'll create the loader object. This will be used to load the
 
	// midi file for our demo. Again, we need to use CoCreateInstance
 
	// and pass the appropriate ID parameters
 
	if (FAILED(_proc.CoCreateInstance((REFCLSID)CLSID_DirectMusicLoader,
 
			NULL, CLSCTX_INPROC,
 
			(REFIID)IID_IDirectMusicLoader,
 
			(LPVOID *)&loader))) {
 
	if (FAILED(_proc.CoCreateInstance(
 
				CLSID_DirectMusicLoader,
 
				NULL,
 
				CLSCTX_INPROC,
 
				IID_IDirectMusicLoader,
 
				(LPVOID*)&loader
 
			))) {
 
		MSGBOX("Failed to create loader object");
 
		return false;
 
	}
 
@@ -166,28 +172,28 @@ bool InitDirectMusic (void)
 

	
 
// Releases memory used by all of the initialized
 
// DirectMusic objects in the program
 
void ReleaseSegment (void)
 
void ReleaseSegment(void)
 
{
 
	if (NULL != segment) {
 
		segment->Release ();
 
		segment->Release();
 
		segment = NULL;
 
	}
 
}
 
void ShutdownDirectMusic (void)
 

	
 
void ShutdownDirectMusic(void)
 
{
 
	// release everything but the segment, which the performance
 
	// will release automatically (and it'll crash if it's been
 
	// released already)
 

	
 
	if (NULL != loader) {
 
		loader->Release ();
 
		loader->Release();
 
		loader = NULL;
 
	}
 

	
 
	if (NULL != performance)
 
	{
 
 		performance->CloseDown ();
 
		performance->Release ();
 
	if (NULL != performance) {
 
		performance->CloseDown();
 
		performance->Release();
 
		performance = NULL;
 
	}
 

	
 
@@ -198,7 +204,7 @@ void ShutdownDirectMusic (void)
 
}
 

	
 
// Load MIDI file for playing
 
bool LoadMIDI (char *directory, char *filename)
 
bool LoadMIDI(const char *directory, const char *filename)
 
{
 
	DMUS_OBJECTDESC obj_desc;
 
	WCHAR w_directory[_MAX_PATH];	// utf-16 version of the directory name.
 
@@ -207,22 +213,23 @@ bool LoadMIDI (char *directory, char *fi
 
	if (NULL == performance)
 
		return false;
 

	
 
	MULTI_TO_WIDE(w_directory,directory);
 
	MultiToWide(w_directory, directory);
 

	
 
	if (FAILED(loader->SetSearchDirectory((REFGUID) GUID_DirectMusicAllTypes,
 
				w_directory, FALSE))) {
 
	if (FAILED(loader->SetSearchDirectory(
 
				GUID_DirectMusicAllTypes, w_directory, FALSE
 
			))) {
 
		MSGBOX("LoadMIDI: SetSearchDirectory failed");
 
		return false;
 
	}
 

	
 
	// set up the loader object info
 
	ZeroMemory (&obj_desc, sizeof (obj_desc));
 
	obj_desc.dwSize = sizeof (obj_desc);
 
	ZeroMemory(&obj_desc, sizeof(obj_desc));
 
	obj_desc.dwSize = sizeof(obj_desc);
 

	
 
	MULTI_TO_WIDE(w_filename,filename);
 
	MultiToWide(w_filename, filename);
 
	obj_desc.guidClass = CLSID_DirectMusicSegment;
 

	
 
	wcscpy (obj_desc.wszFileName,w_filename);
 
	wcscpy(obj_desc.wszFileName, w_filename);
 
	obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME;
 

	
 
	// release the existing segment if we have any
 
@@ -230,24 +237,24 @@ bool LoadMIDI (char *directory, char *fi
 
		ReleaseSegment();
 

	
 
	// and make a new segment
 
	if (FAILED(loader->GetObject(&obj_desc,
 
			(REFIID)IID_IDirectMusicSegment,
 
			(LPVOID *) &segment))) {
 
	if (FAILED(loader->GetObject(
 
				&obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
 
			))) {
 
		MSGBOX("LoadMIDI: Get object failed");
 
		return FALSE;
 
		return false;
 
	}
 

	
 
	// next we need to tell the segment what kind of data it contains. We do this
 
	// with the IDirectMusicSegment::SetParam function.
 
	if (FAILED(segment->SetParam((REFGUID)GUID_StandardMIDIFile,
 
			0xFFFFFFFF, 0, 0, (LPVOID)performance))) {
 
	if (FAILED(segment->SetParam(
 
				GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
 
			))) {
 
		MSGBOX("LoadMIDI: SetParam (MIDI file) failed");
 
		return false;
 
	}
 

	
 
	// finally, we need to tell the segment to 'download' the instruments
 
	if (FAILED(segment->SetParam((REFGUID)GUID_Download,
 
			0xFFFFFFFF, 0, 0, (LPVOID)performance))) {
 
	if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
 
		MSGBOX("LoadMIDI: Failed to download instruments");
 
		return false;
 
	}
 
@@ -257,7 +264,7 @@ bool LoadMIDI (char *directory, char *fi
 
}
 

	
 
// Start playing the MIDI file
 
void PlaySegment (void)
 
void PlaySegment(void)
 
{
 
	if (NULL == performance)
 
		return;
 
@@ -268,7 +275,7 @@ void PlaySegment (void)
 
}
 

	
 
// Stop playing
 
void StopSegment (void)
 
void StopSegment(void)
 
{
 
	if (NULL == performance || NULL == segment)
 
		return;
 
@@ -279,13 +286,13 @@ void StopSegment (void)
 
}
 

	
 
// Find out whether playing has started or stopped
 
bool IsSegmentPlaying (void)
 
bool IsSegmentPlaying(void)
 
{
 
	if (NULL == performance || NULL == segment)
 
		return FALSE;
 
		return false;
 

	
 
	// IsPlaying return S_OK if the segment is currently playing
 
	return performance->IsPlaying(segment, NULL) == S_OK ? TRUE : FALSE;
 
	return performance->IsPlaying(segment, NULL) == S_OK;
 
}
 

	
 
void SetVolume(long vol)