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@@ -380,16 +380,16 @@ typedef struct LocksDrawTileStruct {
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static void DrawWaterStuff(TileInfo *ti, const byte *t, uint32 palette, uint base)
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{
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const WaterDrawTileStruct *wdts;
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uint32 image;
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DrawGroundSprite(*(uint16*)t);
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DrawGroundSprite(*(const uint16*)t);
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t += sizeof(uint16);
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for(wdts = (WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
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for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
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image = wdts->image + base;
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if (_display_opt & DO_TRANS_BUILDINGS) {
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image |= palette;
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} else {
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image = (image & 0x3FFF) | 0x03224000;
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}
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@@ -426,16 +426,16 @@ static void DrawTile_Water(TileInfo *ti)
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void DrawShipDepotSprite(int x, int y, int image)
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{
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const byte *t;
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const WaterDrawTileStruct *wdts;
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t = _shipdepot_display_seq[image];
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DrawSprite(*(uint16*)t, x, y);
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DrawSprite(*(const uint16*)t, x, y);
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t += sizeof(uint16);
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for(wdts = (WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
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for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
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Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
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DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
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}
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}
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