@@ -383,10 +383,10 @@ static void DrawWaterStuff(TileInfo *ti,
const WaterDrawTileStruct *wdts;
uint32 image;
DrawGroundSprite(*(uint16*)t);
DrawGroundSprite(*(const uint16*)t);
t += sizeof(uint16);
for(wdts = (WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
image = wdts->image + base;
if (_display_opt & DO_TRANS_BUILDINGS) {
image |= palette;
@@ -429,10 +429,10 @@ void DrawShipDepotSprite(int x, int y, i
t = _shipdepot_display_seq[image];
DrawSprite(*(uint16*)t, x, y);
DrawSprite(*(const uint16*)t, x, y);
Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
}