File diff r2624:1fa34b183518 → r2625:27ad3b929a5b
waypoint.c
Show inline comments
 
@@ -151,13 +151,13 @@ static Waypoint *FindDeletedWaypointClos
 
	return best;
 
}
 

	
 
/** Convert existing rail to waypoint. Eg build a waypoint station over
 
 * piece of rail
 
 * @param x,y coordinates where waypoint will be built
 
 * @param p1 graphics for waypoint type, bit 8 signifies custom waypoint gfx (& 0x100)
 
 * @param p1 graphics for waypoint type, 0 indicates standard graphics
 
 * @param p2 unused
 
 *
 
 * @todo When checking for the tile slope,
 
 * distingush between "Flat land required" and "land sloped in wrong direction"
 
 */
 
int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
@@ -167,13 +167,13 @@ int32 CmdBuildTrainWaypoint(int x, int y
 
	uint tileh;
 
	uint dir;
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 

	
 
	/* if custom gfx are used, make sure it is within bounds */
 
	if (p1 > 0x100 + (uint)GetCustomStationsCount(STAT_CLASS_WAYP)) return CMD_ERROR;
 
	if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
 

	
 
	if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _m[tile].m5 != 1) && (dir = 1, _m[tile].m5 != 2)))
 
		return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
 

	
 
	if (!CheckTileOwnership(tile))
 
		return CMD_ERROR;
 
@@ -197,16 +197,16 @@ int32 CmdBuildTrainWaypoint(int x, int y
 
		wp->town_cn = 0;
 
	}
 

	
 
	if (flags & DC_EXEC) {
 
		bool reserved = PBSTileReserved(tile) != 0;
 
		ModifyTile(tile, MP_MAP5, RAIL_TYPE_WAYPOINT | dir);
 
		if (--p1 & 0x100) { // waypoint type 0 uses default graphics
 
		if (p1 > 0) { // waypoint type 0 uses default graphics
 
			// custom graphics
 
			_m[tile].m3 |= 16;
 
			_m[tile].m4 = p1 & 0xff;
 
			_m[tile].m4 = (p1 - 1) & 0xff;
 
		}
 
		if (reserved) {
 
			PBSReserveTrack(tile, dir);
 
		} else {
 
			PBSClearTrack(tile, dir);
 
		}
 
@@ -384,20 +384,20 @@ void DrawWaypointSprite(int x, int y, in
 

	
 
	ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player));
 

	
 
	x += 33;
 
	y += 17;
 

	
 
	/* draw default waypoint graphics of ID 0 */
 
	if (stat_id == 0) {
 
	stat = GetCustomStation(STAT_CLASS_WAYP, stat_id);
 
	if (stat == NULL) {
 
		// stat is NULL for default waypoints and when waypoint graphics are
 
		// not loaded.
 
		DrawDefaultWaypointSprite(x, y, railtype);
 
		return;
 
	}
 

	
 
	stat = GetCustomStation(STAT_CLASS_WAYP, stat_id - 1);
 
	assert(stat);
 
	relocation = GetCustomStationRelocation(stat, NULL, 1);
 
	// emulate station tile - open with building
 
	// add 1 to get the other direction
 
	cust = &stat->renderdata[2];
 

	
 
	img = cust->ground_sprite;